CHINESE CHECKERS — 10 ORDINARY-JUMP PRACTICE POSITIONS Use the labelled local diagrams, not a full starting setup. A turn is one adjacent step OR one or more adjacent-piece hops by the same piece. Every hop crosses one adjacent piece to the empty hole immediately beyond it. Any colour can be a bridge. Jumped pieces stay. Continuation is optional. Long jumps, target-triangle restrictions and endgame blocking need separate agreed rules. POSITION 1: A bridge of your own colour Occupied: D4=R1, E4=R2 Proposal: R1 hop D4 -> F4 Red R1 is at D4 and another red piece is at E4. Is D4 → F4 a legal ordinary jump? My answer / reason: POSITION 2: A bridge of the other colour Occupied: D4=R1, E4=B1 Proposal: R1 hop D4 -> F4 The bridge at E4 is blue. Is D4 → F4 legal, and is the blue piece removed? My answer / reason: POSITION 3: An occupied landing Occupied: D4=R1, E4=B1, F4=B2 Proposal: R1 hop D4 -> F4 E4 contains a bridge, but F4 also contains a piece. May R1 jump from D4 to F4? My answer / reason: POSITION 4: A distant bridge Occupied: B4=R1, D4=B1 Proposal: R1 hop B4 -> F4 C4 and E4 are empty; D4 contains a blue piece. Is B4 → F4 an ordinary adjacent-piece jump? My answer / reason: POSITION 5: Two adjacent pieces in the way Occupied: D4=R1, E4=B1, F4=B2 Proposal: R1 hop D4 -> G4 Can R1 leap across both E4 and F4 in one jump and land at empty G4? My answer / reason: POSITION 6: Change direction after landing Occupied: D4=R1, E4=B1, E5=B2 Proposal: R1 hop D4 -> F4; R1 hop F4 -> D6 Is D4 → F4 → D6 a legal two-jump turn, even though the second hop turns diagonally? My answer / reason: POSITION 7: Stop before an available extra hop Occupied: D4=R1, E4=B1, E5=B2 Proposal: R1 hop D4 -> F4 A further F4 → D6 jump is available. Must R1 continue after reaching F4? My answer / reason: POSITION 8: A step followed by a hop Occupied: D4=R1, E5=B1 Proposal: R1 step D4 -> D5; R1 hop D5 -> F5 May R1 step from D4 to empty D5, then hop over E5 to F5 in the same turn? My answer / reason: POSITION 9: Changing the moving piece Occupied: D4=R1, E4=B1, B4=R2, C4=B2 Proposal: R1 hop D4 -> F4; R2 hop B4 -> D4 After R1 jumps D4 → F4, may red R2 jump B4 → D4 as the second action of the same turn? My answer / reason: POSITION 10: A complete chain without captures Occupied: D4=R1, E4=B1, F3=B2 Proposal: R1 hop D4 -> F4; R1 hop F4 -> F2 Is D4 → F4 → F2 legal, and how many pieces remain after the turn? My answer / reason: ANSWER KEY 1. Yes. Jumping over your own piece is allowed. E4 is directly adjacent to D4 on the same line as empty F4. R1 finishes at F4; the red piece at E4 stays in place. 2. The jump is legal; the blue piece remains at E4. The jumped piece may be any colour. This is not a capture: the board still contains both pieces after R1 reaches F4. 3. No. The landing hole is occupied. A bridge does not make an occupied destination available. You cannot capture or displace the piece at F4 under the ordinary jumping rule. 4. No in the ordinary rules used here. D4 is not adjacent to B4; C4 is the empty neighbouring hole. The balanced longer leap fits the separate Super Chinese Checkers idea described by the source, but that variant must be agreed beforehand. It is not an ordinary jump in this worksheet. 5. No. An ordinary hop crosses one adjacent piece. D4 → G4 spans three intervals rather than two and crosses two pieces. D4 → F4 would also fail here because F4 is occupied. This is not a valid shortcut through the blockage. 6. Yes. Check each hop from its new starting hole. The first hop crosses E4 into empty F4. From F4, E5 is adjacent and D6 is the empty hole directly beyond it. Both bridge pieces remain on the board. 7. No. You may finish the turn after the first legal hop. Successive hops are optional under the ordinary rule described by the source. D4 → F4 is a complete legal turn; having another route available does not make continuation compulsory. 8. No. Choose an adjacent step or a jumping turn. D4 → D5 is a legal adjacent step by itself and ends the turn. D5 → F5 has a valid bridge pattern, but you cannot attach it to that step in the same turn. 9. No. A jumping turn keeps the same moving piece. D4 is now empty, so the second jump has a usable bridge at C4. It still moves R2 rather than R1. A player cannot use one turn to move two pieces. 10. Yes. All three pieces remain. R1 crosses E4 to F4, then F3 to F2. The final occupied holes are F2, E4 and F3. Neither blue bridge is captured or moved; only R1 changes position. Original teaching positions; not records of actual games. Rule reference: https://www.mastersofgames.com/rules/chinese-checkers-rules.htm