TWO-PLAYER CHINESE CHECKERS: SETUP AND TWO OPENING TURNS Use the original 121-hole printable board. Row numbers 01-17 run top to bottom; letters start at A at the left of EACH row. Labels are worksheet-specific. SELECTED OPENING VERSION 10 red pegs in the top triangle; 10 blue pegs in the opposite bottom triangle. Other four triangles start empty and may be used, following the empty-unused-triangle option in Masters Traditional Games. One adjacent step OR a chain of ordinary adjacent-piece hops by the same moving piece per turn. Bridges remain. No long jumps. Once a piece enters its own destination triangle, keep it there in this version. Before a full game, record the set's destination-blocking rule or agree one. Masters proposes a specific anti-spoiling swap; it is not an ordinary capture or permission to land on any occupied hole. TWO-PLAYER STARTING BOARD Red: 01A, 02A, 02B, 03A, 03B, 03C, 04A, 04B, 04C, 04D Blue: 14A, 14B, 14C, 14D, 15A, 15B, 15C, 16A, 16B, 17A All other labelled holes are empty. Total remains 20 pieces. AFTER RED'S ADJACENT STEP Red: 01A, 02A, 02B, 03A, 03B, 03C, 04A, 04C, 04D, 05G Blue: 14A, 14B, 14C, 14D, 15A, 15B, 15C, 16A, 16B, 17A All other labelled holes are empty. Total remains 20 pieces. AFTER BLUE'S ORDINARY HOP Red: 01A, 02A, 02B, 03A, 03B, 03C, 04A, 04C, 04D, 05G Blue: 13H, 14A, 14B, 14C, 14D, 15A, 15C, 16A, 16B, 17A All other labelled holes are empty. Total remains 20 pieces. TURN 1: Red 04B -> 05G, one adjacent step. 04B becomes empty. TURN 2: Blue 15B -> 13H over adjacent Blue 14C. 15B becomes empty; 14C remains occupied. These are independently constructed legal opening examples, not a recorded match, a forced line or a best-opening claim. MY SETUP CHECK Red row counts from apex: __ + __ + __ + __ = __ Blue row counts from apex: __ + __ + __ + __ = __ Unused triangles: __ Starting player: __ Destination-blocking convention agreed before play: __ Rule reference: https://www.mastersofgames.com/rules/chinese-checkers-rules.htm