Setup, movement, legal boundaries, and notation vocabulary before reading a record.
Start: Gomoku Beginner Rules: Center Route Setup with Black G8Game archive
Gomoku Rules and Record Notes
Five-in-a-row rules, threat patterns, opening shapes, and annotated records.
- Articles
- 44
- Primary format
- Rules plus records
- User path
- Read, compare, replay mentally
Read these rules before the record examples
This hub keeps the game rule sheet, notation, source note, and record archive together so a reader can verify the game before comparing outside records.
Gomoku and Renju-family records start from a grid where stones do not move after placement. The setup is simple, but the rule family determines whether forbidden moves, opening rules, or tournament restrictions matter.
The basic goal is to make five in a row, while formal Renju contexts add rule-family restrictions. Record notes should separate a plain five-in-a-row idea from a competition rule frame.
A legal move places a stone on an empty point. Threat reading then depends on open threes, broken threes, open fours, double threats, and any rule-family restrictions in force.
Black and White alternate placements. The same coordinate can mean attack, defense, or forced reply depending on whose turn it is and what threat was created one move earlier.
Grid coordinates let the reader mark exact stones and threat lanes. The notation is only useful when read with the threat type, not as a plain list of occupied points.
The common trap is blocking the visible four while missing the open three or double-threat behind it. A record example should name the hidden second threat, not only the final five.
Gomoku, Renju, Swap, and Swap2 contexts are not interchangeable. This site treats formal Renju documents as boundary references and keeps composed examples honest about their rule family.
Beginner records show one threat, intermediate records compare a defensive reply, and advanced records test whether a forcing branch and a quiet conversion both survive the rule family.
Complete archive
44 indexed record pages for this section.
Archive map
Start with one section, then compare the neighboring level or game family.
Topic index
Choose the kind of record work you want before opening the full archive.
Early plans, first-route choices, and the first mistake a reader should learn to avoid.
Start: Gomoku Opening Record: Black G8 Center RouteFinishing patterns, conversion checks, promotion or route timing, and final-tempo reading.
Start: Gomoku Endgame Record: Black I9 Final TempoReusable concepts, comparison frames, and plan bridges that connect rules to records.
Start: Gomoku Strategy Record: Black K8 Route RepairAnnotated beginner, intermediate, advanced, and comparison records for record reading.
Start: Gomoku Advanced Threat Record: Black K8 Center Route