Go / Weiqi
Go / Weiqi Opening Record: B D4 Safe Reply
1. B J10 | W G17Main mistake: cutting before counting liberties
with the same-game path, read the reply as evidence, scan the record in three passes: first quote 1. B J10 | W G17; 2. B D4 | W Q16, then explain liberty count, connection, and sente/gote order, then use the guard checkpoint to separate the opening shape from the early habit that would overextend the position; only after that should the reader then open the closest same-game record note while the notation is still fresh.
1. B J10 | W G17as the level changes, write the task in plain words, 1. B J10 | W G17 works as a locator for liberty count, connection, and sente/gote order. Read the notation as a map before deciding which side has the useful reply. The all-levels job is to tie the rule card to one readable notation line before opening outside records. The page is useful only if that first inspection changes how this territory strategy opening shape: safe reply record is read.
for this record, keep the comparison same-game, the line becomes concrete at 6. B K16 | W N17. In this Go / Weiqi opening plan, the position can still look fine here, but the next reply decides whether B D4 survives. Write this beside it: Black fixes shape while White takes sente on the upper side.
After the opening pair, keep the reply honest, treat the fragment as a reference card: it should make liberty count, connection, and sente/gote order easier to find in the next record, not replace that record. For opening shape: safe reply, the plan is not to memorize the line; it is to explain why W Q16 changes the answer.
1. B J10 | W G17
as the level changes, write the task in plain words, 1. B J10 | W G17 works as a locator for liberty count, connection, and sente/gote order. Read the notation as a map before deciding which side has the useful reply. The all-levels job is to tie the rule card to one readable notation line before opening outside records. The page is useful only if that first inspection changes how this territory strategy opening shape: safe reply record is read.
Position cue: a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan
1. B J10 | W G17Black starts the opening plan from the lower-left corner; White takes the opposite corner instead of answering locally.
As the rule cue appears, tie the move to the board, mixed-level readers get an intentionally short record: it gives a reusable checkpoint around B D4 before the reader opens a level-specific record page. Board cue: corner approach at J10, pincer at Q16, and cut point near C6. Rule check: liberty count, connection, and sente/gote order. The notation uses Go board coordinates with Black/White turns. The first two entries are 1. B J10 | W G17; 2. B D4 | W Q16, which keeps the explanation tied to first shapes, early routes, development order, and when an early threat is real.
with the same-game path, read the reply as evidence, after this opening shape: safe reply record, keep the visual cue corner approach at J10, pincer at Q16, and cut point near C6 attached to the final note. The useful memory is the mistake pattern: cutting before counting liberties appears when the reply is treated as background.
- 1Anchor the notation
before choosing another page, treat the source as later context, treat 1. B J10 | W G17 as a coordinate key: it should make corner approach at J10, pincer at Q16, and cut point near C6 easy to point at and easy to remember.
- 2Hold the boundary
before choosing another page, treat the source as later context, ask what the rule allows, what it forbids, and why the record line needs that distinction before any plan is praised.
- 3Test the reply
before choosing another page, treat the source as later context, use the reply as a stress test. If cutting before counting liberties is still hidden, reread the board cue before moving on to the finish.
- 4Pick the next comparison
before choosing another page, treat the source as later context, choose the next record by the thing still unclear: the rule cue, the reply timing, the visual cue, or the outside-source comparison.
The route record task works on first shapes, early routes, development order, and when an early threat is real. Board cue: corner approach at J10, pincer at Q16, and cut point near C6. Level job: the record note keeps the rule explanation and the record example together so readers know what to inspect when they open another page. In Go / Weiqi, practice this habit: read liberties, shape, and territory pressure before counting captures. The record value comes from replaying the short line and naming what the opponent is threatening. Replay evidence: the Go board coordinates with Black/White turns line begins move one B J10 | W G17; move two B D4 | W Q16; inspect B D4.
After the opening pair, keep the reply honest, treat the fragment as a reference card: it should make liberty count, connection, and sente/gote order easier to find in the next record, not replace that record. For opening shape: safe reply, the plan is not to memorize the line; it is to explain why W Q16 changes the answer.
for this record, keep the comparison same-game, the line becomes concrete at 6. B K16 | W N17. In this Go / Weiqi opening plan, the position can still look fine here, but the next reply decides whether B D4 survives. Write this beside it: Black fixes shape while White takes sente on the upper side.
Compare notation and position type after the record line is clear; keep outside scores separate.
a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan
- Key decision
- before choosing another page, treat the source as later context, use the reply as a stress test. If cutting before counting liberties is still hidden, reread the board cue before moving on to the finish.
- Mistake diagnostic
- before the replay, separate habit from proof, the simplest self-check is this. Say the rule in plain language, then test whether B D4 still obeys it one reply later. In this Go / Weiqi opening plan, legality is not enough; the move also has to keep answering liberty count, connection, and sente/gote order.
- After reading
- with the same-game path, read the reply as evidence, after this opening shape: safe reply record, keep the visual cue corner approach at J10, pincer at Q16, and cut point near C6 attached to the final note. The useful memory is the mistake pattern: cutting before counting liberties appears when the reply is treated as background.
As the rule cue appears, tie the move to the board, mixed-level readers get an intentionally short record: it gives a reusable checkpoint around B D4 before the reader opens a level-specific record page. Board cue: corner approach at J10, pincer at Q16, and cut point near C6. Rule check: liberty count, connection, and sente/gote order. The notation uses Go board coordinates with Black/White turns. The first two entries are 1. B J10 | W G17; 2. B D4 | W Q16, which keeps the explanation tied to first shapes, early routes, development order, and when an early threat is real.
before choosing another page, treat the source as later context, treat 1. B J10 | W G17 as a coordinate key: it should make corner approach at J10, pincer at Q16, and cut point near C6 easy to point at and easy to remember.
before the replay, separate habit from proof, the simplest self-check is this. Say the rule in plain language, then test whether B D4 still obeys it one reply later. In this Go / Weiqi opening plan, legality is not enough; the move also has to keep answering liberty count, connection, and sente/gote order.
Stay in Go / Weiqi and compare the same opening and early-game plans topic at beginner level; the rules and notation stay familiar while the record shape gets easier or harder.
What this record looks like
As the rule cue appears, tie the move to the board, mixed-level readers get an intentionally short record: it gives a reusable checkpoint around B D4 before the reader opens a level-specific record page. Board cue: corner approach at J10, pincer at Q16, and cut point near C6. Rule check: liberty count, connection, and sente/gote order. The notation uses Go board coordinates with Black/White turns. The first two entries are 1. B J10 | W G17; 2. B D4 | W Q16, which keeps the explanation tied to first shapes, early routes, development order, and when an early threat is real.
Position cue
a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan
Unique asset
A self-authored SVG record diagram for this Go / Weiqi opening plan marks corner approach at J10, pincer at Q16, and cut point near C6. It is paired with Go board coordinates with Black/White turns beginning 1. B J10 | W G17; 2. B D4 | W Q16. The public reference image pub-go-adjacent-stones gives readers an open-gallery board or piece reference for the same game family.
Go / Weiqi rule check
Check this before the outside record: read 1. B J10 | W G17, name the rule source, test the position cue, and keep the mistake visible.
Open American Go AssociationAmerican Go Association is the rule source to open first; use it for legal vocabulary before comparing this reference note.
The B/W coordinate line is a reading aid: it anchors color, board point, and sequence. It should be read with liberties and connection before judging whether a move is a tactic or only a local shape note. On this page the first line is 1. B J10 | W G17.
A move places a stone on an empty intersection, then captures opposing chains with no liberties. Suicide, ko, and scoring details depend on the ruleset, so local record notes keep the rule claim narrow. For this page, apply it to a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison.
The common trap is cutting or capturing before counting liberties. A move that looks forcing in a diagram may fail because the outside group has too few liberties or because the reply takes sente elsewhere. Here the reader's mistake check is cutting before counting liberties.
How to read this record note
First replay: 1. B J10 | W G17. Keep the line short enough to say aloud before judging whether the move is good.
Then inspect: The route record task works on first shapes, early routes, development order, and when an early threat is real. Board cue: corner approach at J10, pincer at Q16, and cut point near C6. Level job: the record note…
Outside check: Linked as a record-discovery index for readers who want real SGF files. Article records here remain compact annotated record notes.
Black/White coordinate notation
Read the sample as a compact record note for coordinates and shape, not as an official SGF from a named match.
1. B C6 | W R14Beginner Go records show one local shape, name liberties, and ask whether the next move connects, cuts, or defends territory.
Intermediate records introduce candidate moves and a turning point where sente, liberties, or shape efficiency changes.
Advanced records ask the reader to hold a local branch while checking whole-board direction and final conversion.
Annotated Record Fragment
Go / Weiqi record reader
Go / Weiqi reference opening-record fragment starts from 1. B J10 | W G17. It is an annotated record note, not a tournament score; compare outside records for rules, notation, and position type before using it as a comparison example.
1. B J10 | W G17Black starts the opening plan from the lower-left corner; White takes the opposite corner instead of answering locally.
Key entry: connect it to a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan.- Position cue
- a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan
- Mistake test
- cutting before counting liberties
| Move | Notation | Annotation | Reader Cue |
|---|---|---|---|
| 1 | B J10 | W G17 | Black starts the opening plan from the lower-left corner; White takes the opposite corner instead of answering locally. | Key entry: connect it to a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan. |
| 2 | B D4 | W Q16 | Black approaches from the side with more liberties; White makes a high pincer that frames this opening plan. | Pause here and name the rule cue, not only the active move. |
| 3 | B C6 | W R14 | Black extends before cutting, so the weak group has a running lane. | Compare with the previous reply before moving on. |
| 4 | B K4 | W Q10 | White leans on the corner stones; Black must decide whether the outside shape is worth giving territory. | Pause here and name the rule cue, not only the active move. |
| 5 | B F3 | W C10 | The intermediate turning point is a liberty count, not a capture race. | Compare with the previous reply before moving on. |
| 6 | B K16 | W N17 | Black fixes shape while White takes sente on the upper side. | Finish check: explain why cutting before counting liberties is unsafe here. |
- Move 1
B J10 | W G17Black starts the opening plan from the lower-left corner; White takes the opposite corner instead of answering locally.
Key entry: connect it to a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan. - Move 2
B D4 | W Q16Black approaches from the side with more liberties; White makes a high pincer that frames this opening plan.
Pause here and name the rule cue, not only the active move. - Move 3
B C6 | W R14Black extends before cutting, so the weak group has a running lane.
Compare with the previous reply before moving on. - Move 4
B K4 | W Q10White leans on the corner stones; Black must decide whether the outside shape is worth giving territory.
Pause here and name the rule cue, not only the active move. - Move 5
B F3 | W C10The intermediate turning point is a liberty count, not a capture race.
Compare with the previous reply before moving on. - Move 6
B K16 | W N17Black fixes shape while White takes sente on the upper side.
Finish check: explain why cutting before counting liberties is unsafe here.
Common Mistake
Mistake to test: cutting before counting liberties. Replay 1. B J10 | W G17 against a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue,, then name the rule or reply that prevents it.
CommentaryOpen detailed replay notesFirst reading pass for Go / Weiqi Opening Shape: Safe Reply: Read the first exchange as a Go…
Commentary
First reading pass for Go / Weiqi Opening Shape: Safe Reply: Read the first exchange as a Go / Weiqi board-location test. The local cue is corner approach at J10, pincer at Q16, and cut point near C6, not a memorized opening name.
Main habit for Opening Shape: Safe Reply: pause before B D4, count liberty count, connection, and sente/gote order, and then test W Q16.
Mistake note for Opening Shape: Safe Reply: a forcing-looking cut can strengthen the opponent if the outside group has fewer liberties. The durable position test is liberty count, connection, and sente/gote order.
Cross-game intuition helps only after the local rule is named. For this Go / Weiqi opening shape: safe reply page, that rule set is liberty count, connection, and sente/gote order around B D4.
The record note has done its job when the reader can describe cutting before counting liberties in their own words and replay the first two entries.
PracticeOpen record questions4 questions for checking the record after replay.
Record Questions
- Which risk detail in 1. B J10 | W G17; 2. B D4 | W Q16 first reveals the opening shape: safe reply problem?
- What would change in this opening shape: safe reply record if the reply W Q16 arrived one move earlier?
- In the opening shape: safe reply position, which candidate around B D4 is tempting, and what part of liberty count, connection, and sente/gote order makes W Q16 punish it?
- Go / Weiqi: What margin note would you write for B D4 in this opening shape: safe reply record?
What different record levels look like
Compare the same game family across level examples before choosing the next record page. The active card marks this page's level.
1. B R14 | W K4- LibertyStart from 1. B R14 | W K4 and name the shared cue: a side extension, a shortage of liberties, and a cut.
- Reply shapeCompare the reply around a side extension, a shortage of liberties, and a cut before trusting the first plan.
- Sente testCarry the branch to the mistake test: answering a pincer locally while the weak group still has no running lane.
6 entries, 1 plan + 1 reject: one visible plan, one rule cue, and one mistake to stop before.
- Length
- 6 annotated entries
- Branch load
- Single line, no side branch
- Candidates
- 1 plan + 1 reject
- Judgment
- Legal cue first: B/W coordinates, liberties, connection shape, sente/gote timing, and local fighting purpose
- Depth
- Two-move window
- Read for
- Read one plan aloud, match it to the board cue, and stop at the first unsafe reply.
- Watch
- answering a pincer locally while the weak group still has no running lane
- Next cue
- Move up after you can name the rule cue without rereading the note.
Replay 1. B R14 | W K4, name a side extension, a shortage of liberties, and a cut that changes the, then reject answering a pincer locally while the weak group still has no running lane.
Beginner Go / Weiqi records are a short line built from 1. B R14 | W K4: one rule cue, one visible plan, and one obvious mistake around a side extension, a shortage of liberties, and a cut that changes the next fight; one.
- Opening line
- Start with 1. B R14 | W K4; keep the first reply visible.
- Rule cue
- Point to B/W coordinates, liberties, connection shape, sente/gote timing, and local fighting purpose before judging the move.
- First trap
- Stop at answering a pincer locally while the weak group still has no running lane instead of exploring side branches.
- Ready check
- Move on only after the rule cue can be named from memory.
Beginner Go records show one local shape, name liberties, and ask whether the next move connects, cuts, or defends territory.
Intermediate recordGo / Weiqi Intermediate Reply Record: B K4 Shape Check Turn1. B C6 | W R14- LibertyStart from 1. B C6 | W R14 and name the shared cue: a side extension, a shortage of liberties, and a cut.
- Reply shapeCompare the reply around a corner approach, a pincer shape, and a liberty count before trusting the first plan.
- Sente testCarry the branch to the mistake test: saving corner territory by giving the outside group too much thickness.
8 entries, 2 candidate replies: add a reply comparison before deciding which plan survives.
- Length
- 8 annotated entries
- Branch load
- Main line plus reply branch
- Candidates
- 2 candidate replies
- Judgment
- Timing, safety, and shape all get judged
- Depth
- Turning-point window
- Read for
- Compare two candidate plans, then explain why the reply changes timing or safety.
- Watch
- saving corner territory by giving the outside group too much thickness
- Next cue
- Move up after you can compare both plans before seeing the answer.
Compare both replies around a corner approach, a pincer shape, and a liberty count that decides connection;; explain where saving corner territory by giving the outside group too much thickness changes the plan.
Intermediate Go / Weiqi records keep the same cue near a corner approach, a pincer shape, and a liberty count that decides connection; two candidate plans, then add candidate replies, a turning point, and one comparison line after 1. B C6 | W R14.
- Main line
- Anchor the comparison at 1. B C6 | W R14, not at a loose theme name.
- Candidate pair
- Keep two replies alive until the timing or safety test resolves them.
- Turning point
- Explain how saving corner territory by giving the outside group too much thickness changes the value of the first plan.
- Replay task
- Before opening the answer, say which candidate survives and why.
Intermediate records introduce candidate moves and a turning point where sente, liberties, or shape efficiency changes.
Advanced recordGo / Weiqi Advanced Reply Record: B Q16 Final Tempo Turn1. B G17 | W D4- LibertyStart from 1. B G17 | W D4 and name the shared cue: a side extension, a shortage of liberties, and a cut.
- Reply shapeCompare the reply around a weak side group, a running lane, and a sente before trusting the first plan.
- Sente testCarry the branch to the mistake test: answering a pincer locally while the weak group still has no running lane.
10 entries, 3+ candidate points: hold the branch, quiet preparation, and conversion test together.
- Length
- 10 annotated entries
- Branch load
- Forcing branch, quiet prep, conversion
- Candidates
- 3+ candidate points
- Judgment
- Every move can change the final evaluation
- Depth
- Full branch with source comparison
- Read for
- Hold the forcing branch, quiet preparation, and conversion test in the same replay.
- Watch
- answering a pincer locally while the weak group still has no running lane
- Next cue
- Stay here when you want dense branches, not just legal-move recognition.
Annotate the quiet move after 1. B G17 | W D4; prove the conversion still survives answering a pincer locally while the weak group still has no running lane.
Advanced Go / Weiqi records turn 1. B G17 | W D4 into a branch: forcing move, quiet preparation, conversion test, and source comparison around a weak side group, a running lane, and a sente exchange that may not be forcing;.
- Forcing branch
- Track the pressure line from 1. B G17 | W D4 without skipping replies.
- Quiet move
- Mark the preparation move that does not look urgent but keeps the branch alive.
- Conversion test
- Check whether answering a pincer locally while the weak group still has no running lane appears only after the defender's best reply.
- Review task
- Write the moment pressure becomes conversion, then compare an outside record.
Advanced records ask the reader to hold a local branch while checking whole-board direction and final conversion.
Go / Weiqi reference opening-record fragment starts from 1. B J10 | W G17. It is an annotated record note, not a tournament score; compare outside records for rules, notation, and position type before using it as a comparison example.
Compare this Go / Weiqi record note with real records
Use u-go.net Game Records to compare B/W coordinates, liberties, connection shape, sente/gote timing, and local fighting purpose. This reference note stays an original annotated record example, not a copied score, table log, SGF file, or named-player record.
1. B J10 | W G17B/W coordinates, liberties, connection shape, sente/gote timing, and local fighting purpose
- AMatch the source type
Open u-go.net Game Records as a real record index and decide whether you are comparing a real record index, a rule source, or a position reference before judging the note.
- BMatch notation before quality
Hold the article sample 1. B J10 | W G17 beside the outside source. Compare notation shape, turn order, and record length before deciding whether the moves explain the same problem.
- CMatch the position job
Use the cue a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and. The outside material only helps if it trains the same board, route, tile, threat, capture, or rule-position job.
- DKeep the record note original
Use outside move lists, player names, event labels, table logs, SGF files, or database commentary only as context checks; then return to the article's own mistake check: cutting before counting liberties.
Go / Weiqi classic record bridge
Use 1. B J10 | W G17 as the page's working line, then compare reference note shape against u-go.net Game Records, the classic anchor, and the trained mistake before opening a full outside score.
1. B J10 | W G17a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan
Mistake checkcutting before counting liberties
Open u-go.net Game RecordsCompare corner point, approach side, reply shape, local liberties, and whether the outside example is about connection, cut, or territory direction.
Open Sensei's LibraryBeginner pages compare one local shape; intermediate pages compare the turning point where a cut or connection matters; advanced pages compare local reading with whole-board direction.
Open u-go.net Game RecordsIn the outside source, look only for the same first plan around 1. B J10 | W G17; ignore long branches until the mistake can be named plainly.
Compare whether the outside line tests the same reply choice and whether cutting before counting liberties appears one exchange later.
Use outside records to compare branch discipline and conversion timing, then keep this original annotated record example separate from outside scores.
This bridge is a reader-facing comparison guide. The article remains an annotated record note and original annotated record example, separate from outside scores, player metadata, event labels, table logs, SGF files, database commentary, and source commentary.
Go / Weiqi real record check plan
Use this plan after the article replay: compare 1. B J10 | W G17 with u-go.net Game Records, then match the position terms, level job, and mistake pattern before trusting an outside record as a useful comparison.
1. B J10 | W G17side extension shortage of liberties cut changes next fight rule cue notation line comparison path corner
A useful outside Go / Weiqi record should share the notation shape 1. B J10 | W G17, the same position job around side extension shortage of liberties cut changes next fight rule cue notation line comparison path corner, and the trained mistake cutting counting liberties.
Keep outside scores, player names, event labels, table logs, SGF files, database notes, and source commentary separate from the article body.
u-go.net Game Records can prove that real Go / Weiqi records exist in a comparable notation or database format. Use it to compare B/W coordinates, liberties, connection shape, sente/gote timing, and local fighting purpose, record density, and level shape; it does not prove that this mixed-level reference line is copied from that source.
This page uses 1. B J10 | W G17 as a compact Go / Weiqi record line for side extension shortage of liberties cut changes next fight rule cue notation line comparison path corner. It explains a level-specific record shape and a mistake check; it is not presented as a copied score from u-go.net Game Records.
Compare notation family, turn order, B/W coordinates, liberties, connection shape, sente/gote timing, and local fighting purpose, record level, and the mistake cue cutting counting liberties. A useful outside record may share the same problem without sharing every move.
Keep outside scores, player names, event labels, table logs, SGF files, database notes, and source commentary separate from the article body. Use u-go.net Game Records to check record reality, then return to the article's own annotation rather than mixing outside metadata into the article.
- SourceOpen the right kind of record source
Start with u-go.net Game Records as a real record index. Decide whether the outside page is a real record index, rule document, position reference, table log, or SGF-style record before comparing moves.
- LineMatch the first notation line
Hold 1. B J10 | W G17 beside the outside source. The first check is notation family, turn order, and record length, not whether the whole outside score is identical.
- PositionMatch the position terms
Search by side extension shortage of liberties cut changes next fight rule cue notation line comparison path corner. The outside material helps only when it trains the same B/W coordinates, liberties, connection shape, sente/gote timing, and local fighting purpose.
- LevelMatch the record level
Use 1. B J10 | W G17 as a reference-line cue, then compare beginner, intermediate, and advanced examples for the same Go / Weiqi position terms before opening a full outside score.
- SeparateKeep the record line separate
Treat this reference note as an original annotated record example, not a named game record or copied match score. Keep outside scores, player names, event labels, table logs, SGF files, database notes, and source commentary separate from the article body.
Treat this reference note as an original annotated record example, not a named game record or copied match score.
Go / Weiqi record references
Go / Weiqi reference note starts from 1. B J10 | W G17; compare rule language, record context, classic position shape, and public image evidence before using outside material.
Use American Go Association to check legal vocabulary and Black/White coordinate notation before reading 1. B J10 | W G17.
- Compare
- Compare the rule cue in a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan with B/W coordinates, liberties, connection shape, sente/gote timing, and local fighting purpose; the article's notation sample is the first thing to keep stable.
- Keep separate
- The rule source supports vocabulary and legality checks while this page stays an annotated record note for Go / Weiqi.
Use u-go.net Game Records to compare record shape, source type, and the trained mistake: cutting before counting liberties.
- Compare
- Match 1. B J10 | W G17, turn order, record length, and the position job before judging whether an outside record trains the same decision.
- Keep separate
- Outside records are context checks; the move line here remains an original annotated record example, not a named-player score.
3-4 point approach and local joseki comparison keeps a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan connected to a stable board, route, tile, or threat shape.
- Compare
- Compare corner point, approach side, reply shape, local liberties, and whether the outside example is about connection, cut, or territory direction.
- Keep separate
- The anchor is a lookup guide for record shape; it does not turn this annotated record note into a copied score.
Wikimedia Commons adjacent Go stones diagram is the public visual reference for this Go / Weiqi page; with this board cue, treat the source as later context, Wikimedia Commons adjacent Go stones diagram is the public-library context image for this Go / Weiqi record page: it helps readers recognize adjacent black and white stones, matching liberty, connection, and capture-shape explanations; used as game-material context before the reader checks the article-specific record diagram. The fit is contextual rather than exact: readers use it to recognize the game materials, then read the actual position from the record diagram. The article-specific line still belongs to the self-authored record diagram. This public-library context remains separate from the self-authored article-specific diagram.
- Compare
- Use the image for board, piece, route, tile, or surface context, then use the article diagram and 1. B J10 | W G17 for the exact composed line.
- Keep separate
- The public image supports context and license transparency; it is separate from the article-specific record diagram and move sequence.
On this page, write the task in plain words, B D4 is composed here as a short Go / Weiqi opening plan example beginning 1. B J10 | W G17; 2. B D4 | W Q16. The page uses it as an annotated record note, not a tournament score, built as a compact rules-and-record reference. The reader should verify the rule family separately instead of treating this note as an external score sheet. The page-specific mistake check is cutting before counting liberties.
- Compare
- Use outside material to check B/W coordinates, liberties, connection shape, sente/gote timing, and local fighting purpose, source type, and position similarity before returning to the article line.
- Keep separate
- Use SGF move trees, player metadata, commentary, or whole game files only as context checks; this reference note stays an original annotated record example, separate from outside scores, player metadata, and source commentary.
- Notation and turn order: 1. B J10 | W G17.
- Position job and trained mistake: a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan / cutting before counting liberties.
- Image fit, source URL, license label, and whether the public image matches the same game family.
- Outside scores, player metadata, event labels, table logs, SGF files, and database commentary stay outside the article body.
- A public image is visual context, not proof that the composed move sequence happened in a real match.
- A classic position anchor helps comparison; it is not a claim that this page reproduces that exact external record.
Classic lookup cueClassic lookup cue for Go / Weiqiu-go.net Game Records: search cue and four comparison checks.
Classic lookup cue for Go / Weiqi
Use u-go.net Game Records as a real-record or position lookup context. This page remains an annotated record note and is not a copied tournament score, named-player record, table log, or external database entry.
u-go.net Game Records: Go / Weiqi Opening early-game plans + side extension shortage of liberties cut changes next fight rule + 1. B J10 | W G17 + cutting counting libertiesOpen u-go.net Game RecordsStart with side extension shortage of liberties cut changes next fight rule. The goal is to find the same kind of board, tile, route, or threat problem before looking for an exact score.
Use the sample 1. B J10 | W G17 to compare notation form, move length, and record density against external material.
Keep this mistake visible while comparing: cutting counting liberties. A useful outside record should make that decision easier to discuss.
Open u-go.net Game Records for real records or position context, but keep this record note separate from copied match scores and named-player claims.
Record exemplarCompare the record note with a real source type2 source-backed exemplars for this game family.
Compare the record note with a real source type
These exemplars explain what to compare in a real record index, rules source, or position reference before judging this annotated record note. They keep source lookup useful without copying outside records.
Look for a corner approach or local fighting SGF, then compare coordinates, liberties, sente/gote order, and the cut point.
Beginner: name liberties and connect-or-cut. Intermediate: compare candidate moves and the turning point. Advanced: hold a branch while checking direction and conversion.competition rules boundaryLiberty and Capture ExemplarUse liberty, capture, ko, and scoring vocabulary to check whether a compact SGF-like record note asks for a legal connection, cut, or defensive reply.
Beginner: count liberties and name the connection. Intermediate: compare cut, connect, and sente. Advanced: keep the local liberty race while checking direction and conversion.Classic position anchorsUse known record shapes before searching for exact scores2 anchors; compare without copying a real score.
Use known record shapes before searching for exact scores
These anchors name stable rule, opening, route, tile, or board-position shapes for this game family. They help readers compare this annotated record note with external material without copying a real score.
Use this anchor when a Go / Weiqi article compares a corner approach, side pressure, or local shape before whole-board judgment.
Compare corner point, approach side, reply shape, local liberties, and whether the outside example is about connection, cut, or territory direction.Weak group with a cut point and two-liberty raceLiberty Count and Cut AnchorUse this anchor when a page asks the reader to count liberties before cutting, connecting, or defending a weak group.
Compare local stone contact, liberty count, cut point, sente/gote direction, and whether the outside SGF shows the same tactical question.Curated reference packWhere to verify the record context2 game-specific references kept separate from the article line.
Where to verify the record context
These links give the reader a small, game-specific reference trail before using a real database, rule source, or public board reference. They support comparison; they are not copied into this article.
Use this when a Go / Weiqi record note depends on a corner approach, weak group, cut point, sente choice, or liberty count and the reader wants real SGF context.
Compare coordinate shape, corner side, local liberty count, and whether the outside record trains connection, cut, defense, or territory direction.rules and positionGo Rule and Scoring NoteUse this for liberties, capture, territory, scoring vocabulary, and beginner-friendly rule checks before reading a composed record fragment.
Compare the rule term first, then compare whether the article's local shape asks for a connection, cut, or defensive move.Comparison pathHow to compare this fragment with external records4 lookup steps; compare, do not copy a real score.
How to compare this fragment with external records
Use this as a reading path before opening external databases or classic-position references. The goal is comparison, not copying a real score into this article.
- 1Match the notation shape
Start with Black/White coordinate notation and the sample 1. B J10 | W G17. Compare outside records only for notation shape before judging move quality.
- 2Anchor the same kind of position
Use this page cue: a side extension, a shortage of liberties, and a cut that changes the next fight; one rule cue, one notation line, and one comparison path; corner approach at J10, pincer at Q16, and cut point near C6; liberty count, connection, and sente/gote order check for the opening plan Look for a similar board, tile, route, or threat problem, not an identical copied position.
- 3Read it as a reference record note
Compare record length, annotation density, and the trained mistake: cutting before counting liberties. That is how this page explains what a reference record is for.
- 4Keep record note and outside record separate
Use u-go.net Game Records for real record lookup. This page remains an annotated record note and is not a copied tournament score or named-player record.
Reference layerRules checked separately from the record note1 rule source link for notation and boundary checks.
Rules checked separately from the record note
These links support rule vocabulary, notation boundaries, and game-family context. They do not turn this annotated record note into a tournament score or named-player record.
Record contextExternal records stay separate from this record noteu-go.net Game Records: context only, not copied-score proof.
External records stay separate from this record note
External Go / Weiqi SGF record collections and historical game-record reading context.
Linked as a record-discovery index for readers who want real SGF files. Article records here remain compact annotated record notes.

Public reference: with this board cue, treat the source as later context, Wikimedia Commons adjacent Go stones diagram is the public-library context image for this Go / Weiqi record page: it helps readers recognize adjacent black and white stones, matching liberty, connection, and capture-shape explanations; used as game-material context before the reader checks the article-specific record diagram. The fit is contextual rather than exact: readers use it to recognize the game materials, then read the actual position from the record diagram. The article-specific line still belongs to the self-authored record diagram. This public-library context remains separate from the self-authored article-specific diagram. Source: Wikimedia Commons adjacent Go stones diagram. License: Wikimedia Commons freely licensed file. Source page. Source file